new BufferAttribute()
This class stores data for an attribute (such as vertex positions,
face indices, normals, colors, UVs, and any custom attributes )
associated with a BufferGeometry, which allows for more efficient passing of data to the GPU.
See that page for details and a usage example.
When working with vector-like data, the .fromBufferAttribute( attribute, index )
helper methods on Vector2, Vector3, Vector4, and Color classes may be helpful.
- Source:
- See: