Phong Reflection Model - Phong Shading
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Object:
Capsule
Cone
Cube
Cylinder
Ring
Sphere
Teapot
Torus
Torus Knot
Dodecahedron
SpehereND
Mesh
Rotate
↑
↓
Stacks: 24
Slices: 48
Keyboard controls:
SPACE - pause rotation
a - toggle axes visible/invisible
k - toggle texture on/off
l - toggle lines visible/invisible
x - rotate about x axis
y - rotate about y axis
z - rotate about z axis
C - cone
v - cube
c - cylinder
d - dodecahedron
p - teapot
r - ring
s - sphere
Z - sphereND
t - torus
T - torus knot
u - capsule
o - Reset to initial state
↑, ↓, >, < - Zoom out/in